No Description
File | Remote | Commit/Tag |
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celeste_magbe.vcv | git@github.com:wlaub/patches.git | AUTO_20241126190142 |
README.md | git@github.com:wlaub/vcv.git | 9d52e49ba0a92a51b733218e02202549b7fb4bf2 |
No Description
File | Remote | Commit/Tag |
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celeste_magbe.vcv | git@github.com:wlaub/patches.git | AUTO_20241122180552 |
README.md | git@github.com:wlaub/vcv.git | 9d52e49ba0a92a51b733218e02202549b7fb4bf2 |
Working on wave sounds and a drone for most high honors. The wave timing and transition needs to be more explicitly scripted. I think I want the waves to transition into drone at the same time, and I want to ensure that they don't overlap egregiously.The software prometheus II unit is not ideal, but this is what I've got. Not sure how I'll ultimately manage disabling the auxiliary LFSR when transitioning from waves to drones. Possibly I could lay off the glitch input and use it instead just to change the oscillator configuration, though that relies on yet-undeveloped firmware functionality. Waves vs drone need balancing, but synchronizing the transition should help w/ this some.
File | Remote | Commit/Tag |
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mhhdrone1.vcv | git@github.com:wlaub/patches.git | AUTO_20211031163157 |
README.md | git@github.com:wlaub/vcv.git | 3f1071715b9482d873b252c8616eb3ee6770b9d8 |
PrometheusII/Teensy/prometheus2/prometheus2.ino | git@github.com:wlaub/pcbs.git | 852316a985cb3b1136120df039f9d107d5277fc7 |
Working on wave sounds and a drone for most high honors. Ultimately this will want multiple prometheus II units operating independently. At present the rev01 prototype is in a configuration that consumes excessive power, so the rev00 isn't even plugged in.
File | Remote | Commit/Tag |
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mhhdrone1.vcv | git@github.com:wlaub/patches.git | AUTO_20211029181859 |
README.md | git@github.com:wlaub/vcv.git | 3f1071715b9482d873b252c8616eb3ee6770b9d8 |
PrometheusII/Teensy/prometheus2/prometheus2.ino | git@github.com:wlaub/pcbs.git | 852316a985cb3b1136120df039f9d107d5277fc7 |
Someday I hope to have a working audio signal path that isn't broken. Anyway, there is a sine way driving the FM input, and an LFO driving the glitch input. Sometimes the LFO triggers multiple times due to audio errors. The LFO also goes through a probability gate into an envelope generator, which controls filter cutoff.
File | Remote | Commit/Tag |
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messingaround.vcv | git@github.com:wlaub/patches.git | AUTO_20211015115118 |
README.md | git@github.com:wlaub/vcv.git | 3f1071715b9482d873b252c8616eb3ee6770b9d8 |
PrometheusII/Teensy/prometheus2/prometheus2.ino | git@github.com:wlaub/pcbs.git | 852316a985cb3b1136120df039f9d107d5277fc7 |
Frames is acting as a step sequencer, sequencing the rev01 length CV.
File | Remote | Commit/Tag |
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messingaround.vcv | git@github.com:wlaub/patches.git | AUTO_20210829155938 |
README.md | git@github.com:wlaub/vcv.git | 3727d66d85051194d64220e7e96782f3bc257c0f |
PrometheusII/Teensy/prometheus2/prometheus2.ino | git@github.com:wlaub/pcbs.git | bc20dad04b0b05924fb7603964a80a1e381a7cc9 |
Rev 00 and Rev 01 providing a couple different drones. Not much else. Real-time priority might have helped a little with audio issues, but not all the way.
File | Remote | Commit/Tag |
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messingaround.vcv | git@github.com:wlaub/patches.git | AUTO_20210823172442 |
README.md | git@github.com:wlaub/vcv.git | 3727d66d85051194d64220e7e96782f3bc257c0f |
PrometheusII/Teensy/prometheus2/prometheus2.ino | git@github.com:wlaub/pcbs.git | 1ef96cdc3a0f1347906416c7a767c13c085726d6 |
Length locking with low chance + detuned second LFSR on the same configuration. Same configuration as 30 with different octaves. Onces more with more range.
File | Remote | Commit/Tag |
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messingaround.vcv | git@github.com:wlaub/patches.git | AUTO_20210820135452 |
README.md | git@github.com:wlaub/vcv.git | 3727d66d85051194d64220e7e96782f3bc257c0f |
PrometheusII/Teensy/prometheus2/prometheus2.ino | git@github.com:wlaub/pcbs.git | 1ef96cdc3a0f1347906416c7a767c13c085726d6 |